Problems Sent : Advanced Problem #4 (flash), #5 (flash), #6 (2nd go), #7 (flash), #9 (4 tries), Open Problem #2 (flash)
Place : Unknown (but I guess top 3 in Advanced)
Problems Tried : Advanced Problem #8 (1 try, not my style), #10 (3 tries, not my style)
Here is my girlfriend's highlight reel:
She is entering Advanced Category next time.
Here is my highlight reel :
The first 2 problems were very lowball (the crux was not dabbing). I was the first competitor to use the "natural" hold on the third problem (which started the send train). The fourth problem was completely my style (combination of two-finger pockets and crimps). The flash felt easy.
Advanced Problem #9 in the Cave of Doom

There are many different types of climbers. For example, Ninjas can send V12 or 14a, Monkeys climb a lot but don't like to fall, and Samurais free solo hard, long climbs. I'm definitely a Wizard. Wizards find the secret beta for problems. I was first climber to find the "natural" hold on Advanced Problem #7 and the kneebar on Advanced Problem #10. I kinda like hard cranking, but I get more out of the game of climbing. I really enjoy figuring problems out. That is why I focus on developing new climbs or flashing/onsighting established climbs.
I have some mental roadblocks between me and hard cranking. I focus on my weaknesses during training, but I'm not giving myself enough credit for improving. Advanced Problem #10 required jumps between large slopers. I didn't think I could flash it (self-defeating thought) so I avoided it until the end. It wasn't that hard and trying it didn't take that much energy from me. I ran out of time before I could send it (They cut the competition 15 minutes short. LAME!!). A similar thing happened on Advanced Problem #9 in the steep cave, my other nemesis. I figured out the Wizard kneebar beta but punted on the finishing jugs. I did send, thanks to a little angry onion.